Thursday, May 16, 2013

Thoughts On Developing Educational Mobile Game #1

To me, one of the most important elements of a successful educational game for preschoolers is the ability to capture their attention. One way to do this is to have characters who show appealing personalities. The younger the child, the bigger the language barrier is to communicating the character's personality. Thus, I'm using pantomime to convey personality in the game play actions.

The preschool player should be entertained by the way the character performs the actions chosen.

I'm also planning a variety of ways each character can do a specific action, so that the player won't become quickly bored with the actions they are controlling. I want various versions of the actions be programmed to come up in random order, so that it'll be a surprise to the player which one appears. It'll be like the character has made it's own decision how to perform the action.

Various Bear Actions Across The Screen

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